Rugby PitchsideCoaching help for U9–U13
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Set pieceLineout

Lineout throws never go straight

Crooked throws, lost lineouts and the referee giving the ball away

Why it happens

What to say

✓ Say this

  • “Set, call, throw. Same every time.”
  • “Straight first, far later.”
  • “Great throw! Right down the line.”

✗ Not this

  • “Just get it in!”
  • Changing the thrower every lineout.
  • Blaming the catchers for a crooked throw.

The drill ladder

Move a group up a level only when they hit the "ready for next level" sign. It's fine for groups to be on different levels.

Two hands · straight · follow through
Level 16 minPairsA ball per pair, cones, a target (a cone on a post or a partner's hands)No contactU11

Throw to target

How it works

  1. One player throws two-handed overhead to a partner standing 5 metres away with hands up.
  2. The ball should arrive straight, at the hands, every time. Count straight throws out of 10.
  3. Step back a metre each time the pair gets 8 out of 10.

Coaching points

  • Feet shoulder-width, both hands on the ball.
  • Throw straight over the top, follow through to the target.
  • Straight first, distance later.

Ready for the next level when: Throwers hit the target 8 out of 10 times from 8 metres.

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TStraight down the lineNo lifting · catchers jump
Level 28 minGroups of 3Cones, a ball per groupNo contactU11

Lineout throw and catch

How it works

  1. Mark a straight line with cones. The thrower stands at the end of the line, two catchers stand on the line, 5 and 7 metres away.
  2. The thrower calls a catcher and throws straight down the line to them. Catchers jump on the spot, no lifting.
  3. Rotate jobs. Count straight throws.

Coaching points

  • The ball travels along the cone line, not across it.
  • Catchers: hands up, eyes on the ball.
  • No lifting. Catchers jump on their own.

Ready for the next level when: Throws go straight down the line to the called catcher most of the time.

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T9Unopposed · no lifting
Level 38 minWhole teamCones, a ballNo contactU11 · U13

Lineout walkthrough

How it works

  1. Set up a lineout, unopposed, with the thrower, catchers and backs in their spots.
  2. Call a catcher, throw straight, catch, and pass the ball to the scrum half and on to the backs.
  3. Repeat from different parts of the pitch. Check your age group's lineout rules with the official text.

Coaching points

  • Everyone knows their spot before the throw.
  • One clear call, everyone hears it.
  • No lifting.

Ready for the next level when: The team sets up and plays from an unopposed lineout without stopping.

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TTCStraight and caught = 1 point
Level 48 minGroups of 3–4Cones, a ball per groupNo contactU11

Lineout throw challenge

How it works

  1. Each group has a thrower and two catchers. The coach calls a catcher at random.
  2. Score a point for a straight throw that's caught. Lose a point for a crooked throw.
  3. First group to 10 wins. Rotate throwers.

Coaching points

  • Same routine every throw: set, call, throw.
  • Straight beats far.
  • Catchers: move only when the call is yours.

Ready for the next level when: Throwers stay straight under the pressure of a score.

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Lineouts and safety

Common coaching mistakes

Related problems

Set pieceGame sense
They don't know where to stand at a scrum
Players wander in, line up in the wrong place, or end up offside