Rugby PitchsideCoaching help for U9–U13
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Set pieceGame sense

They don't know where to stand at a scrum

Players wander in, line up in the wrong place, or end up offside

Why it happens

What to say

✓ Say this

  • “Show me where you stand at a scrum.”
  • Walk through it before kick-off.
  • “Great, everyone was in place before the referee called it.”

✗ Not this

  • “Just stand anywhere.”
  • Shouting positions from the touchline mid-game.
  • Changing everyone's position every week.

The drill ladder

Move a group up a level only when they hit the "ready for next level" sign. It's fine for groups to be on different levels.

“Scrum!” · run to your cone
Level 16 minWhole teamCones of different colours, a ballNo contactU10 · U11

Cone map

How it works

  1. Lay out cones where each player stands at a scrum (or a lineout). Each cone is a position.
  2. Players jog around, and on the call “scrum!” everyone runs to their cone.
  3. Swap positions every few goes so everyone learns more than one spot.

Coaching points

  • Know your spot before the ball is down.
  • Look at who's beside you.
  • Use the same position names every week.

Ready for the next level when: Every player gets to their spot on the call without help.

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9Unopposed walkthrough
Level 28 minWhole teamCones, a ballNo contactU10 · U11

Scrum walkthrough

How it works

  1. Walk the whole team through a scrum, unopposed: forwards bind and crouch, the scrum half puts the ball in, the ball comes back.
  2. Backs line up in their spots, then run a simple move from the scrum.
  3. Repeat from different places on the pitch.

Coaching points

  • Everyone knows their spot before the ball goes in.
  • Forwards: bind, crouch, hold. No pushing.
  • Check your age group's scrum rules with the official RFU text.

Ready for the next level when: The team sets up an unopposed scrum and runs a move from it without stopping.

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Other team 5m back
Level 310 minWhole squad touch gameCones, bibsNo contactU10 · U11

Scrum restart touch

How it works

  1. A touch game. Every time the ball is dropped or goes out, restart with an unopposed scrum.
  2. The team with the ball sets up their scrum shape and backs line up. The other team stands back 5 metres.
  3. Play on from the scrum. Count how quickly a team gets set.

Coaching points

  • Speed and safety: set quickly, but bind properly.
  • Backs in their spots before the ball goes in.
  • Unopposed. No pushing.

Ready for the next level when: Teams set up a scrum and play from it quickly without help.

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CFreeze! Who is free?
Level 410 minFull squad game (touch or match rules for your age group)Cones, bibsNo contactU9 · U10 · U11

Freeze frame

How it works

  1. Play a normal game. Every so often the coach shouts “freeze!” and everyone stops where they are.
  2. Ask: “Who is free? Who could you pass to? Who needs to move?” Let players move themselves, then play on from there.
  3. Keep freezes short (under 30 seconds) and no more than one every couple of minutes.

Coaching points

  • Ask questions. Don't move them yourself.
  • Freeze when it's going well too, so they see what good width looks like.
  • Use touch, or the full rules for your age group only once the drill ladder for contact is solid.

Ready for the next level when: When you freeze, most players are already in a useful space.

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Scrums and safety

Common coaching mistakes

Related problems

Set pieceSafety
Scrums are messy and get reset
Players not binding, scrums falling over, the referee resetting again and again
SpacingAttackGame sense
They all bunch around the ball
A swarm follows the ball, nobody holds width, the pitch is empty everywhere else